Here are some bullet points of things I learned:
- Transfer of information between different layers. 7 layers of communication proposed by Honeywell: Layer 1 - a single device. Layer 2 - communication between devices, home networks don’t need routers to communicate with each other but switches - still layer 2. Layer 3 - A router is needed to get to other networks (ie. internet).
- A routing table - a guide to where packets need to go on the fastest route, not necessarily the shortest.
- Protocols - languages that routing tables use to talk to each other.
- Router can calculate “cost” of routing a packet = hops. Packets can be sent to destination several times but the least number of hops will make it and the other redundant packets will be discarded.
- Gamers would want to use wired connections because they are more reliable than wireless routers.
- N protocol tends to be best.
- Make sure devices are N compatible.
- Also look at ISP service. The router won’t make a difference if you don’t have a broadband connection or if your ISP caps data.
- DOS - denial of service attack - someone will intentionally clog up your router.
- There is not a full proof security system but putting up a good firewall is important.
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